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AI Insights · Timothy · January 2022

Top 5 Adventure Games on Android in Australia Q4 2021

Explore the performance of the top 5 adventure games on Android in Australia during Q4 2021, including revenue, downloads, and active users.

Top 5 Adventure Games on Android in Australia Q4 2021

Discover the performance trends for the top 5 adventure games on the Android platform in Australia during Q4 2021. Data is sourced from Sensor Tower, providing insights into weekly revenue, downloads, and active user metrics.

Mythic Heroes: Idle RPG

Released by IGG.COM in mid-October, this game saw a significant boost in weekly revenue, peaking at around $10.7K in the final week of October, with a consistent performance thereafter, averaging around $7K to $8K. Weekly downloads reached their highest at 4.2K in the week of October 25, subsequently stabilizing around 1.4K to 2.5K. Active users showed a steady increase, starting at 500 and peaking at 6.2K in early November, maintaining around 5K towards the end of December.

Genshin Impact: Natlan Launch

COGNOSPHERE PTE. LTD.'s game demonstrated impressive weekly revenue, notably peaking at $196.8K in early November and maintaining strong figures throughout the quarter. Weekly downloads hovered around 1.4K to 2.4K, with a notable increase in mid-December. Active users remained robust, averaging around 25K to 28K, with a peak of 28.8K in the last week of December.

Super Mario Run

Nintendo Co., Ltd.'s classic saw steady weekly revenue, averaging around $350 to $550. Weekly downloads fluctuated between 1.2K and 2.1K, peaking at 2.1K in late September. Active users showed a consistent trend, generally around 5.5K to 6.8K, peaking at 6.8K in late September and maintaining around 6.1K towards the end of December.

Botworld Adventure

Featherweight's release in mid-October experienced moderate weekly revenue, peaking at approximately $1.2K towards the end of October and stabilizing around $500 to $700. Weekly downloads ranged between 1.4K and 2.1K, with a peak in mid-November. Active users saw a steady rise, starting from 524 in early October and reaching around 2.7K by the end of December.

Tag with Ryan

WildWorks' game maintained modest weekly revenue, averaging around $90 to $236. Weekly downloads showed variability, peaking at 2K in mid-October and stabilizing between 860 and 1.6K. Active users fluctuated but generally remained around 8.2K to 10.6K, peaking at 10.6K in mid-October and ending the quarter at around 9.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022